![]() Options Screen - There's now options to set the amount of screen shake and flash, as well as some options which alter how the game plays (number of players, number of simultaneous pickups on screen.), including.There's a full changelog in the downloads, but here's a quick run down of what I've added: Here's a screenshot that shows off some of the additions: ![]() Check the readme for the default controls and how to rebind them. It's probably best played with xbox pads, but you can play it with the keyboard/other joysticks too. Here's download links for the current version: ![]() At the moment the tanks only have a primary weapon, but I plan on adding a secondary one too which charges with time (the bar below the tanks' health in the gui) for things like mines, laser fences, bees etc. There's currently 15 pickups implemented I've got ideas for about 30 more (suggestions are very welcome ). I just like the escalating ridiculousness of it. Pickups are cumulative they don't time out or replace other pickups they add to what's already in play.įrustratingly I haven't had a chance to playtest it with other human beings yet, so it's entirely possible this is a terrible idea for a game.Pickups are global any pickups collected apply to all tanks simultaneously.It's your standard arena deathmatch tank game with pickups, with the following rules: This is a local multiplayer thing I've just started on.
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